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18+ For entertainment only No real money play No prizes of monetary value No in-app purchases

Valdremor
  1. Realm map
  2. Halls

Seven halls · three districts

The halls of Valdremor

Every hall is our own design and plays for shards, points with no cash value. Stakes run from 5 to 200 shards everywhere, nothing is for sale, and an empty purse refills for free.

Reels

Forge Quarter

Three reel halls in the north of the realm, each built around one idea: colossal symbols, mirrors that agree, and a dragon's hoard you open by hand.

Cards

Card Keep

Two card tables in the stone keep. One asks a single question about the gap between two cards; the other is five-card stud against an iron warden.

Dice and calls

Moon Shore

Down by the lake: three moonstone dice with fourteen ways to call them, and a hilltop card of 75 numbers lit by forty calls.

Side by side

Swing is how far a run of rounds tends to move away from even. Round length is how long one round takes with motion on; calm mode makes every round instant.

HallFormatSwingRound length
Colossus Gate5 × 4 · 1,024 waysHighAbout 2 seconds; bonus about 8 seconds
Mirror Runes5 × 3 · 20 linesMediumAbout 2 seconds
Drake Hoard5 × 3 · 10 lines · chest pickMediumAbout 2 seconds; hoard as long as you like
Gapwatchwill the third card fall between?Low to mediumAbout 4 seconds
Iron Wardenfive-card stud against the houseMediumAbout 5 seconds
Three Moonsthree moonstones, one callLow on the even calls, high on the totalsAbout 1 second
Watchfire 75one card, forty callsMediumAbout 3 seconds